Metal armor -sheet -under -game -fantasy -anime -modern -car -tank -motorcycle -food -case -vape1/29/2024 ![]() In the Minor Properties table, 13 gives "strange material" which can be used to circumvent any problem with metal magic armor or shields given to a druid. The DMG has a few tables of properties of magic items. Nonetheless, that is the most commonly recommended way to get non-metal studded leather armor without just throwing out part of the game world. That idea is based, I think, on a misunderstanding of studded leather armor which (as I understand) was really made up of metal plates studded to the back side of a leather coat. They say exactly the same thing for all the rules in the system.īeyond that, I think the common route is that you could find armor with bone studs. They said you are free to change it in your game. Sure the devs have come out and said it isn't for mechanical balance, but they also didn't say the line didn't exist. Like all things, a DM can decide to play it differently at their table, but the sentence in the class is plainly stated. This isn't some over-optimized mmo where fluff is the stuff that keeps you from pressing your buttons faster. I don't like the idea that fluff is unwelcome or that a sentence that has mechanical impact on the game is fluff. Monstrous Compendium Vol 3: Minecraft Creatures
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